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<div class="contents">
<div class="textblock">Here is a list of all class members with links to the classes they belong to:</div>

<h3><a id="index_a" name="index_a"></a>- a -</h3><ul>
<li>armExtractor()&#160;:&#160;<a class="el" href="a00044.html#a9fddbcf75e24c10c08518f3403f70c3a">CodecBuilderImpl</a></li>
<li>AVC&#160;:&#160;<a class="el" href="a00044.html#a451221e2defef918d026554710f8d8e5">CodecBuilderImpl</a></li>
</ul>


<h3><a id="index_c" name="index_c"></a>- c -</h3><ul>
<li>codec&#160;:&#160;<a class="el" href="a00032.html#a4087c1c5b90a1d16270c93062e8cfe87">BuilderCodecTemplate</a></li>
<li>CodecBuilderImpl()&#160;:&#160;<a class="el" href="a00044.html#a98324e54250d0fab4a7e6744c0b655a7">CodecBuilderImpl</a></li>
<li>codecInfos&#160;:&#160;<a class="el" href="a00036.html#a0fd8450630f6d8bb9577a22aa287b483">CodecBuilder</a></li>
<li>codecList&#160;:&#160;<a class="el" href="a00036.html#a4884d2ca074e17cd8b35f95edf64883e">CodecBuilder</a></li>
<li>configure()&#160;:&#160;<a class="el" href="a00036.html#a7a7e07c9705f4228ff5088717a871f4a">CodecBuilder</a>, <a class="el" href="a00044.html#adc5cfe25da031434e97e11808e6e78aa">CodecBuilderImpl</a></li>
<li>context&#160;:&#160;<a class="el" href="a00044.html#afcd9aae5f59d31021028e8b23b1ed1dd">CodecBuilderImpl</a></li>
<li>createCodec()&#160;:&#160;<a class="el" href="a00032.html#af7cc14274238caf8338243726572f62b">BuilderCodecTemplate</a></li>
</ul>


<h3><a id="index_d" name="index_d"></a>- d -</h3><ul>
<li>dataspace&#160;:&#160;<a class="el" href="a00060.html#a78020d43e27061175e45aef1d2fb2ef3">ImagePipeline</a></li>
<li>decoderFormat&#160;:&#160;<a class="el" href="a00044.html#a7a8351b200c0ebbb2945fff00eac9d4c">CodecBuilderImpl</a></li>
<li>DOLBY_DPU_DECODER&#160;:&#160;<a class="el" href="a00044.html#a079b0e8dfb7f9af657c86a1c0cecdfba">CodecBuilderImpl</a></li>
<li>DOLBY_GPU_DECODER&#160;:&#160;<a class="el" href="a00044.html#a32731222ef1e895a69545ed58e22fbf4">CodecBuilderImpl</a></li>
<li>DOLBY_VISION_TYPE&#160;:&#160;<a class="el" href="a00044.html#a3c5e1aaea549a09d140662cd680052b1">CodecBuilderImpl</a></li>
<li>DV_ME&#160;:&#160;<a class="el" href="a00044.html#a810ae7b6c04e662961dee3a74bcc9248">CodecBuilderImpl</a>, <a class="el" href="a00060.html#a810ae7b6c04e662961dee3a74bcc9248">ImagePipeline</a></li>
</ul>


<h3><a id="index_e" name="index_e"></a>- e -</h3><ul>
<li>EditShadersEnableLut()&#160;:&#160;<a class="el" href="a00068.html#aeee1b868be694de63220cbaa71677715">OpenGLContext</a></li>
<li>EditShadersGetParameter()&#160;:&#160;<a class="el" href="a00068.html#ad7af59c2ab92372b59d2542ee23b2243">OpenGLContext</a></li>
<li>EditShadersInit()&#160;:&#160;<a class="el" href="a00068.html#a2806dc3e1a2e39d0ac2287b164c69bdd">OpenGLContext</a></li>
<li>EditShadersRelease()&#160;:&#160;<a class="el" href="a00068.html#a66e7550be96e542914927735c6021310">OpenGLContext</a></li>
<li>EditShadersSetCompositingImage()&#160;:&#160;<a class="el" href="a00068.html#a65e2925788da723aee15e26cfe5c4713">OpenGLContext</a></li>
<li>EditShadersSetParameter()&#160;:&#160;<a class="el" href="a00068.html#ac09ad09d208b0de4bc3bc09c5076920d">OpenGLContext</a></li>
<li>eglInit()&#160;:&#160;<a class="el" href="a00068.html#aa95af2319ce76698314c6bced3927b82">OpenGLContext</a></li>
<li>enumerateTracks()&#160;:&#160;<a class="el" href="a00044.html#a516dc1decd1c986d687b32dc329bc3a7">CodecBuilderImpl</a></li>
<li>extractor&#160;:&#160;<a class="el" href="a00044.html#a7231b7e3ed3514aa20a052c9e9cea65c">CodecBuilderImpl</a></li>
</ul>


<h3><a id="index_f" name="index_f"></a>- f -</h3><ul>
<li>filterCodecByFormat()&#160;:&#160;<a class="el" href="a00044.html#a1b3bac17b6cd61f980dd7f3ae309c80f">CodecBuilderImpl</a></li>
<li>format&#160;:&#160;<a class="el" href="a00048.html#a89659160c53dfd053ccb2da202646c19">CodecBuilderImpl.Track</a></li>
</ul>


<h3><a id="index_g" name="index_g"></a>- g -</h3><ul>
<li>getCodec()&#160;:&#160;<a class="el" href="a00032.html#a2bc24b6188d75a9930a456cc4aeb6868">BuilderCodecTemplate</a></li>
<li>getCodecName()&#160;:&#160;<a class="el" href="a00036.html#aa0fd6f79e5bd2f359a77e61187b95acb">CodecBuilder</a>, <a class="el" href="a00044.html#aa0fd6f79e5bd2f359a77e61187b95acb">CodecBuilderImpl</a></li>
<li>getDecodedFormat()&#160;:&#160;<a class="el" href="a00044.html#a90a914c8d508f6f8866ba09e57127273">CodecBuilderImpl</a></li>
<li>getDolbyCodecMapping()&#160;:&#160;<a class="el" href="a00044.html#aaab5a1bfcdf5d66157b56d7ab0b30b33">CodecBuilderImpl</a></li>
<li>getFormat()&#160;:&#160;<a class="el" href="a00048.html#a8fdefd5fbc81e0b8f1c3ea187672fa63">CodecBuilderImpl.Track</a></li>
<li>getFrameRate()&#160;:&#160;<a class="el" href="a00044.html#a58f224d9dfd07ad67cc8e1a53c321993">CodecBuilderImpl</a></li>
<li>getId()&#160;:&#160;<a class="el" href="a00048.html#a67283be3f45257d1e0c474c563ebb6b6">CodecBuilderImpl.Track</a></li>
<li>getImage()&#160;:&#160;<a class="el" href="a00068.html#afb3c1a51ce0e979ac3fc0aec7ce1a915">OpenGLContext</a></li>
<li>getImageReader()&#160;:&#160;<a class="el" href="a00060.html#a3c575167608e1adb6d72acdc439938ea">ImagePipeline</a></li>
<li>getImageWriter()&#160;:&#160;<a class="el" href="a00060.html#a5b4c5435e887dcfbf535bde69c87f698">ImagePipeline</a></li>
<li>getOutputDataSpace()&#160;:&#160;<a class="el" href="a00060.html#a727dd231c57009739b50006827db883a">ImagePipeline</a></li>
<li>getPlayableTrack()&#160;:&#160;<a class="el" href="a00044.html#ab7bc70c0c4e433f5adefc5ab71c84917">CodecBuilderImpl</a></li>
<li>getTracksByType()&#160;:&#160;<a class="el" href="a00044.html#af82b93f179042c42e999b2087e3a2cb7">CodecBuilderImpl</a></li>
</ul>


<h3><a id="index_h" name="index_h"></a>- h -</h3><ul>
<li>HEVC&#160;:&#160;<a class="el" href="a00044.html#a2389d72615147c2656b1b7f9964584d5">CodecBuilderImpl</a></li>
</ul>


<h3><a id="index_i" name="index_i"></a>- i -</h3><ul>
<li>id&#160;:&#160;<a class="el" href="a00048.html#a90dd7b7a3fb39f0ced395c1324985ba9">CodecBuilderImpl.Track</a></li>
<li>image&#160;:&#160;<a class="el" href="a00068.html#aa10cfacdd972274c2a50f4eb8c4e6bcd">OpenGLContext</a></li>
<li>imageCallback&#160;:&#160;<a class="el" href="a00068.html#a7d391306bca0f22209fe4c45362f9cc2">OpenGLContext</a></li>
<li>ImagePipeline()&#160;:&#160;<a class="el" href="a00060.html#a73fb653f664bf538439483fed39e4f84">ImagePipeline</a></li>
<li>isDolbyDPUDecoder()&#160;:&#160;<a class="el" href="a00044.html#a9a5f54c58598cc245e82ab6d27a32c18">CodecBuilderImpl</a></li>
<li>isDolbyGPUDecoder()&#160;:&#160;<a class="el" href="a00044.html#ab9cdf3235931b9fd665bd546dd98b689">CodecBuilderImpl</a></li>
<li>isDolbySupported()&#160;:&#160;<a class="el" href="a00036.html#a83cd5e654b9d437df874b35ef0885dc8">CodecBuilder</a>, <a class="el" href="a00044.html#a83cd5e654b9d437df874b35ef0885dc8">CodecBuilderImpl</a></li>
</ul>


<h3><a id="index_m" name="index_m"></a>- m -</h3><ul>
<li>MAX_IMAGES&#160;:&#160;<a class="el" href="a00060.html#a3b87274a6f200576c0d421136b5d0a0f">ImagePipeline</a></li>
</ul>


<h3><a id="index_n" name="index_n"></a>- n -</h3><ul>
<li>NoCodecException()&#160;:&#160;<a class="el" href="a00052.html#a8269998ca7753834301f126723b0ed40">CodecBuilderImpl.NoCodecException</a></li>
<li>nonDolbyKnockout()&#160;:&#160;<a class="el" href="a00044.html#a6e8113209e7142b4597bc707f7c67f6e">CodecBuilderImpl</a></li>
</ul>


<h3><a id="index_o" name="index_o"></a>- o -</h3><ul>
<li>onError()&#160;:&#160;<a class="el" href="a00056.html#a8f474cf1535a5f0e96939fadb313902a">ExampleDecoder</a></li>
<li>onInputBufferAvailable()&#160;:&#160;<a class="el" href="a00056.html#a252c3fb2af11239e0e0a2581f906631d">ExampleDecoder</a></li>
<li>onOutputBufferAvailable()&#160;:&#160;<a class="el" href="a00056.html#a21204abd1fd2b707fc8df77c0127e73d">ExampleDecoder</a></li>
<li>onOutputFormatChanged()&#160;:&#160;<a class="el" href="a00056.html#a81f1951b3b05d2a465fb0c96e7ac3f24">ExampleDecoder</a></li>
<li>OpenGLContext()&#160;:&#160;<a class="el" href="a00068.html#a968cf2168ec4c19054e456c59831a5c5">OpenGLContext</a></li>
<li>outputFormat&#160;:&#160;<a class="el" href="a00044.html#acb66874627249709ed00a624cf3bfb8c">CodecBuilderImpl</a></li>
</ul>


<h3><a id="index_p" name="index_p"></a>- p -</h3><ul>
<li>printDolbyCodecSupport()&#160;:&#160;<a class="el" href="a00044.html#aea4836040cbdc489cef8995f6418334d">CodecBuilderImpl</a></li>
<li>processFrame()&#160;:&#160;<a class="el" href="a00068.html#aaf666bed1def7419d656c61176b0885d">OpenGLContext</a></li>
</ul>


<h3><a id="index_r" name="index_r"></a>- r -</h3><ul>
<li>reader&#160;:&#160;<a class="el" href="a00060.html#abf3ec5492bbed2a7593e0e68adc04b97">ImagePipeline</a></li>
<li>REFLEXIVE_DOLBY_PROFILE_LOOKUP&#160;:&#160;<a class="el" href="a00044.html#ab3753c5f02cb856bab44d636720b485e">CodecBuilderImpl</a></li>
<li>remuxFile()&#160;:&#160;<a class="el" href="a00064.html#a65272c1281da796e983a733a11315a3e">MP4Remuxer</a></li>
<li>retriever&#160;:&#160;<a class="el" href="a00044.html#ae9a2362f12b49060236851113fbc8049">CodecBuilderImpl</a></li>
</ul>


<h3><a id="index_s" name="index_s"></a>- s -</h3><ul>
<li>setTransfer()&#160;:&#160;<a class="el" href="a00032.html#adf4014b0ea74869169ba809f87c4e38b">BuilderCodecTemplate</a></li>
<li>started&#160;:&#160;<a class="el" href="a00068.html#ab2dca3923dbe1027e4528850b1a98d74">OpenGLContext</a></li>
</ul>


<h3><a id="index_t" name="index_t"></a>- t -</h3><ul>
<li>TAG&#160;:&#160;<a class="el" href="a00060.html#a844c5efdea72aa6bf76fb98b1072572a">ImagePipeline</a></li>
<li>TOP_RESULT&#160;:&#160;<a class="el" href="a00044.html#a0e14bc5815c984fe9cc4b83ece711a4d">CodecBuilderImpl</a></li>
<li>toString()&#160;:&#160;<a class="el" href="a00048.html#ad146fa8579a5f8a876c4688cc5a68520">CodecBuilderImpl.Track</a></li>
<li>Track()&#160;:&#160;<a class="el" href="a00048.html#a246e46a01a5c5b612bf47a9dba858f28">CodecBuilderImpl.Track</a></li>
<li>TRANSFER_PARAMS&#160;:&#160;<a class="el" href="a00032.html#a6924758e43cebaa67f154ad3505b1f8b">BuilderCodecTemplate</a></li>
</ul>


<h3><a id="index_v" name="index_v"></a>- v -</h3><ul>
<li>VENDOR_DOLBY_CODEC_TRANSFER_PARAMKEY&#160;:&#160;<a class="el" href="a00032.html#a6d1352c114277b68f4ac9b4717f6470f">BuilderCodecTemplate</a></li>
<li>VIDEO&#160;:&#160;<a class="el" href="a00040.html#a23d4c606dd985445ba29fc8cea18691c">CodecBuilder.CodecType</a></li>
</ul>


<h3><a id="index_w" name="index_w"></a>- w -</h3><ul>
<li>writer&#160;:&#160;<a class="el" href="a00060.html#a8cca8799b170c412c0b407ce64f6b7b3">ImagePipeline</a></li>
</ul>
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			<li class="footer">Generated on Wed Feb 15 2023 17:10:00 for Dolby Vision Content Editing for Third-Party Developers by&nbsp;Dolby Laboratories.<br>Confidential
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